Tool to translate the messages of the video game Stray (game where the player embodies a stray cat in a world populated by robots)
Stray Alphabet - dCode
Tag(s) : Symbol Substitution
dCode is free and its tools are a valuable help in games, maths, geocaching, puzzles and problems to solve every day!
A suggestion ? a feedback ? a bug ? an idea ? Write to dCode!
The video game Stray takes place in a city populated by robots during a post-humanity period. Several sets of symbols are regularly displayed in town and in dialogs. These are 2 alphabets imagined by the developers of the game.
There are 2 alphabets in Stray, the first, called primary by the community, and the second secondary.
The primary alphabet has 26 signs replacing the 26 letters of the English alphabet:
A | ![]() | B | ![]() | C | ![]() | D | ![]() | E | ![]() | F | ![]() | G | ![]() | H | ![]() | I | ![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
J | ![]() | K | ![]() | L | ![]() | M | ![]() | N | ![]() | O | ![]() | P | ![]() | Q | ![]() | R | ![]() |
S | ![]() | T | ![]() | U | ![]() | V | ![]() | W | ![]() | X | ![]() | Y | ![]() | Z | ![]() | ||
dCode.fr |
The secondary alphabet has only 22 signs, the symbols corresponding to the letters Q,X,Y,Z never appear in the game.
a | ![]() | b | ![]() | c | ![]() | d | ![]() | e | ![]() | f | ![]() | g | ![]() | h | ![]() | j | ![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
i | ![]() | k | ![]() | l | ![]() | m | ![]() | n | ![]() | o | ![]() | p | ![]() | r | ![]() | s | ![]() |
t | ![]() | u | ![]() | v | ![]() | w | ![]() | ||||||||||
dCode.fr |
The usual Arabic numerals are present in the game, but sometimes a second set of symbols is used to represent the numbers from 1 to 9 (the zero 0 is not represented):
Stray's glyphs/characters are probably inspired by the Korean alphabet (Hangul).
Any references to cats/felines/stray cats/alley cats, the video game Stray, its characters (B12, Zurks, Momo, Doc, Zbaltazaar, Seamus, Clementine) or its developer Annapurna Interactive are clues.
dCode retains ownership of the "Stray Alphabet" source code. Any algorithm for the "Stray Alphabet" algorithm, applet or snippet or script (converter, solver, encryption / decryption, encoding / decoding, ciphering / deciphering, breaker, translator), or any "Stray Alphabet" functions (calculate, convert, solve, decrypt / encrypt, decipher / cipher, decode / encode, translate) written in any informatic language (Python, Java, PHP, C#, Javascript, Matlab, etc.) or any database download or API access for "Stray Alphabet" or any other element are not public (except explicit open source licence like Creative Commons). Same with the download for offline use on PC, mobile, tablet, iPhone or Android app.
Reminder: dCode is an educational and teaching resource, accessible online for free and for everyone.
The content of the page "Stray Alphabet" and its results may be freely copied and reused, including for commercial purposes, provided that dCode.fr is cited as the source.
Exporting the results is free and can be done simply by clicking on the export icons ⤓ (.csv or .txt format) or ⧉ (copy and paste).
To cite dCode.fr on another website, use the link:
In a scientific article or book, the recommended bibliographic citation is: Stray Alphabet on dCode.fr [online website], retrieved on 2025-04-16,