Tool/Solver to find words in the Hangman game, a word game where the goal is to find a word by guessing which letters make it up.
Hangman Game Solver - dCode
Tag(s) : Word Games
dCode is free and its tools are a valuable help in games, maths, geocaching, puzzles and problems to solve every day!
A suggestion ? a feedback ? a bug ? an idea ? Write to dCode!
Hangman is a traditional word game for two (or more) players. One player secretly chooses a word from the dictionary, and the other attempts to guess it by suggesting letters of the alphabet.
If the suggested letter is present in the word, all its occurrences are revealed. Otherwise, part of a drawing of a hanged man (gallows and figure) is added.
The player loses when the drawing is complete, after a limited number of errors (usually 8 to 10). The goal is to find the word before the drawing is complete.
To maximize your chances of winning Hangman, use a strategy based on the frequency of letters in the French language and on the letters already revealed.
The dCode solver calculates, for each possible word in the dictionary, the most likely letters based on the known positions. It then suggests the most statistically relevant (i.e., the most optimal) letter.
Example: The game S-L-ER has for appropriate solutions the words SOLVER, SOLDER or SILVER.
Letters O or V are the most probable (present in 2 of 3 possible words).
If the word you're looking for isn't in the dictionary, the tool won't be able to help you effectively. In this case, starting by suggesting vowels is a good approach.
In the classic version of Hangman, when a letter is found, all its occurrences in the word are revealed.
A variation is to reveal only one occurrence at a time, requiring the same letter to be repeated to reveal the others.
Example: In this variant, if the word has 2 letters E, the player will have to propose twice the letter E to reveal both of them.
Other variations exist:
— Timed version: Limit the time for each suggestion.
— Thematic version: The word belongs to a specific area (animals, countries, etc.)
In English, certain letters appear more frequently depending on the length of the word.
— For words up to 20 letters, start by suggesting E.
— For longer words, S is the best choice.
These recommendations are based on statistical analyses of letter frequencies in the English lexicon.
The dCode solver evaluates the difficulty of a word by simulating a game with the optimal strategy (this evaluation depends on the dictionary used).
It counts the number of unsuccessful attempts (missing letters) required to find the word.
The higher this number, the more difficult the word is to guess.
A word's difficulty can also be estimated by the amount of information required to solve it. A word containing rare, non-repeated letters generally has higher entropy, making it more difficult to guess.
In Hangman, each mistake adds an element to the drawing representing the gallows and the stick figure.
A typical drawing has 10 elements:
— Gallows (4 elements): base, vertical pole, horizontal bar, rope.
— Stick figure (6 elements): head, torso, left arm, right arm, left leg, right leg.
The more detailed the drawing, the more attempts the player has before losing.
dCode retains ownership of the "Hangman Game Solver" source code. Any algorithm for the "Hangman Game Solver" algorithm, applet or snippet or script (converter, solver, encryption / decryption, encoding / decoding, ciphering / deciphering, breaker, translator), or any "Hangman Game Solver" functions (calculate, convert, solve, decrypt / encrypt, decipher / cipher, decode / encode, translate) written in any informatic language (Python, Java, PHP, C#, Javascript, Matlab, etc.) or any database download or API access for "Hangman Game Solver" or any other element are not public (except explicit open source licence). Same with the download for offline use on PC, mobile, tablet, iPhone or Android app.
Reminder: dCode is an educational and teaching resource, accessible online for free and for everyone.
The content of the page "Hangman Game Solver" and its results may be freely copied and reused, including for commercial purposes, provided that dCode.fr is cited as the source (Creative Commons CC-BY free distribution license).
Exporting the results is free and can be done simply by clicking on the export icons ⤓ (.csv or .txt format) or ⧉ (copy and paste).
To cite dCode.fr on another website, use the link:
In a scientific article or book, the recommended bibliographic citation is: Hangman Game Solver on dCode.fr [online website], retrieved on 2025-11-21,