Tool (Solver) to solve grids of Lingo (game show) and find a word using the position information of the letters of other words.
Lingo Solver - dCode
Tag(s) : Word Games
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Lingo is a televised word game similar to the French show Motus whose goal is to find a word by successive propositions.
Each attempt by the player must be an existing word in the dictionary starting with the same letter and having the same number of letters as the word sought.
After each trial, a system of colored boxes indicates any placed letters 🟥, any misplaced letters 🟡 and any other letters missing from the word 🟦.
The object of the Lingo game is to find the word in a maximum of 6 attempts.
Enter the last line (the known pattern of the word) with - (dash) for unknown letters.
Example: L--G- for a 5 letter word with L in 1st position and G in 4th position.
Enter the incorrectly positioned letters and the letters declared as missing from any previous lines.
The Lingo solver will then generate the list of possible words.
Cheating by using the Lingo solver during a game goes against the ethics of the game. The solver should be used for learning and self-improvement purposes, not used as a cheating tool that distorts results from a game.
Lingo started in 1988 in Canada, then the TV show spread worldwide.
dCode retains ownership of the "Lingo Solver" source code. Except explicit open source licence (indicated Creative Commons / free), the "Lingo Solver" algorithm, the applet or snippet (converter, solver, encryption / decryption, encoding / decoding, ciphering / deciphering, breaker, translator), or the "Lingo Solver" functions (calculate, convert, solve, decrypt / encrypt, decipher / cipher, decode / encode, translate) written in any informatic language (Python, Java, PHP, C#, Javascript, Matlab, etc.) and all data download, script, or API access for "Lingo Solver" are not public, same for offline use on PC, mobile, tablet, iPhone or Android app!
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Cite as source (bibliography):
Lingo Solver on dCode.fr [online website], retrieved on 2024-12-21,